Showing posts with label discipline. Show all posts
Showing posts with label discipline. Show all posts

Sunday, January 31, 2016

When It's Not Too Much

How many times has someone told you that you're overdoing it, you should take a break, or give it a rest? When I was very young, my mom would say, "quit running it into the ground". I often wonder if in a way, even though she'd hardly intend to do so, that common response squelched my spirit of enthusiasm. Nah, I was too stubborn, too energetic and willful to let that ever happen! 

All of this brings me to my point. Is there, are there, times when "too much" isn't part of the equation? I strongly believe so. Let's say you're a musician, you play an instrument, or at least may be learning to play. You practice, and practice, and practice until your entire family is shoving earplugs into their ears. Far be it that any loving and nurturing parent would take away that instrument and toss it in the trash! Not cool to do that. All the practicing has a point, right? It's obvious. You play to get better, to achieve the best skills. Hopefully, you enjoy doing so. Musicians, artists, athletes, and yes, writers strive to be the best. It's a process, a very, very long process, hard work, dedication, and let's throw passion in there. I mean, why would you ever spend so much time with something like this, if you aren't passionate? Otherwise, it sounds like a whole lot of misery taking up so much of your time. 

So when anybody dares to tell you you're overdoing it, you should take a break or give it a rest, don't listen. IF this is your passion ... music, art, sports, writing, keep it up! For me, writing brings me the utmost joy. I revel in the process, I rejoice in the accomplishment. As the quote says it best (paraphrased to suit me) "writing completes me". And mom, if you're listening, I can't stop running it into the ground. But I think for this you'll excuse me. After all, you were one of my biggest supporters! 

Sunday, August 14, 2011

When You Hit That Bump in the Road ... Life and Writing

Okay, so I was going about my business for the day. I had errands to run and I wanted to hurry up, get them done, and then home again to write. Easy enough ... or so I thought. Rushing across the garage to my car, I tripped on an uneven surface and fell flat on the cement floor. Ouch! My knee took a beating and so did my day. I ended up a hostage in my chair without a single errand run. However, on the upside, I got lots of writing done!

I guess you could say my mishap, forcing an adjustment to my plan, reminds me of writing, too. Sometimes the best plan of action must take a few twists and turns ... or "falls" if you will. Adjustments in plot, characters, even the whole book can happen when you least expect it coming. The advice being, be prepared for all things. Sure, I could have pouted for a while, thinking about the clumsy move and ruin of my day. But I got my writing done! Nothing bad to say about that :-)

Whips Cuffs and Little Brown Boxes

Not So Snow White

Saturday, January 22, 2011

Writing Revisited


Hello all ... after a long hiatus, I am back to revisit a familiar topic, one I've commented on before, but that often needs to show its face, just to remind ourselves of its importance: avoiding the writing blues, keeping the craft in focus and thriving. It's not easy. We come up with more excuses than ... well, we could write a book on that! :-) Sometimes we need a cheerleader in our corner, one who will say, "You can do this. Just put yourself back in front of that computer and WRITE!" Well, actually, you say, that's easier said then done. So, here is yet another list of tips on the topic, expertly crafted by Noelle Sterne and featured in the latest issue (1/20) of Writing World .

1. Schedule realistic times to write. -- base it on daily responsibilities and your personality
2. Mark your calendar. -- then you're committing to it in writing, much more effective
3. The night before, plan exactly what to work on. -- gives you focus and concrete goals
4. Start with something easy. -- whether working on a new project or existing one
5. Set small goals you know you can meet. -- usually applies to a word count -- how many/day?
6. Sneak into it. -- going back over to edit what you wrote yesterday might "jumpstart" today's!
7. Make a list. -- might be an outline of your WIP or even materials you need, resources, etc.
8. Choose one thing from your master list. -- example, start in the middle of a story
9. Use the "diaper method." --overwhelmed? cover up all of your to-do list, but what to do NOW
10. Keep a log of your writing time. -- helps you to learn about your writing habits
11. Accept your "moody" feelings. -- taking a break -a jog, music, etc. - will help rejuvinate you!

For the full article, go to the
Writing World website.

Friday, January 29, 2010

Constructing Scenes

Scenes build your story. They usually include action and should have three parts: a goal, conflict, and an outcome. So, you have a character who wants something (goal) and must do something to get it, but has problems (conflict) and will either win or--since fiction mirrors life--lose (outcome). Let's take a look at the three parts of a scene in more detail.

Goal: needs to be specific and clear. This way your character can be proactive and move toward achieving what he wants.

Conflict: should build excitement, interest, and show the desire and courage of your character when he is confronted with challenges, but continues to "battle" his way through.

Outcome: will have your character win or lose. The idea is to let it be okay for him to sometimes lose and be confronted with a new challenge to conquer. This will build suspense and keep your reader interested. Also, your character becomes stronger. He shows determination to achieve his goal when those obstacles stand in the way, and yet he manages to pull through and live on. Remember, failure makes us human. But of course you will want him to win some, too.

In writing scenes, there are some guidelines to follow, which will help make you more successful. The following are some of those pitfalls to avoid or features to include:

--vary the length and complexity of your scenes
--wind up the tension as your scenes move the plot forward and keep your character challenged
--remove scenes that aren't useful ( to decide -- if you can remove it, and it doesn't affect the outcome or clarity of the story, you probably can do without it)
--your scenes should either include character interaction or experiences that will affect other characters
--include realistic emotions
--maximize your opening and closing scenes
--keep a few secrets along the way in some of the scenes, leaving them to be revealed later on
--to achieve a very active scene, make your paragraphs, sentences, and dialogue shorter to gain that intensity

Hopefully, this helps in your scene writing. Remember, a story is told through scenes, like building blocks put together, they construct your story from beginning to end. It's more than just a compilation of words, sentences, and paragraphs.

For more information, read: Thanks, But This Isn't For Us by Jessica Page Morrell

Monday, December 28, 2009

Timelines and Mapping: Timesavers in Writing

If there is one thing I'm reminded of when writing, it's how I must learn to keep notes along the way. My recent WIP, which I've finally finished, gave me reason to think about this organization thing a little more carefully. When including the ages of my older characters and the mention of past events in which they were included, I realized there was a discrepancy. I had to go back and search for each point in the story where information had to be changed so that all would make sense. A timeline would have helped to prevent that mistake and spending valuable time undoing the errors.

I feel there is definitely the need for a timeline. If you are going to include a story setting that expands several days, several weeks, or several years, it doesn't matter. Create a timeline to fill out along the way as you write. Dates, ages, duration of time, all can be thrown out of kilter if you don't keep track. If you are a computer guru who enjoys software with all its colors and gizmo devices to create your timeline, check out
TIMEGLIDER . The software is free and it will give you choices for how you would like your timeline to look and then store it for you.

Another point in story writing which can be a challenge and thus cause for error involves character interactions --- who said what to whom and where they were, where they've been, how to get there from here---well, you get the picture. Or maybe you don't. One of the teaching strategies I've learned is mind mapping. It truly works. I've seen this used with various mediums, including one lady's suggestion to create a map or miniature model of the town in which your story takes place. Mapping can be a great tool and will visualize any information you like. Another free site/software that uses mapping tools is
MINDMEISTER . Once you've signed up, you can create a map webbing for your characters, locations of places in which they live or visit, events, etc.

Of course, if you are more of the paper and pencil type, you can always jot your timeline down on paper. However, I can't emphasize enough how important it is to add to it as you write. Perhaps at the end of each writing session, or after each chapter you've written would work. I know how difficult this may be when you're in the writing zone, that mad frenzy of passion where your fingers are burning up the keyboard as the words pour out. And you're supposed to stop and take a moment to jot down notes? Not easy, but find a point where you can do so. As for mapping without computer software, you might try note cards. Plaster them on the wall of your writing space or spread out on the floor, or wherever you can.

I think these tools work. Try out different methods and find the one that fits you. Then use it. That way when you get to that point in the story where you think, "Did I say Martha was five when that happened?" or "Did Martha tell Tim she was in love with him before or after she dumped Tom?", you can look at your timeline or map for the answers within seconds, rather than spending extra time going back through your novel to find out.

Writing should be fun, but the organization helps in the editing process. And at the very least it will save you time for, well, for all the other important things in your life that you've neglected while--what else?--WRITING!

Enjoy!

Friday, December 4, 2009

NaNo Notes, or So What's the Big Deal Anyway?

The NaNoWriMo is an experience from which everyone should gain something, something to share, something to make one a better writer, or maybe even a wiser person. Okay, that last one might be telling me I'm getting just a bit too Zen about this. So, I'll just stick with the "making one a better writer" aspect.

Here are a few thoughts I have come away with and I'd like to share. Take 'em or leave 'em. I'll admit the whole affair at some point changes you ... lots ... and often ... and it can scare you ... because you may not recognize yourself ... but then you come back to you in the end. And hopefully you can say ... (here you reread paragraph one). Now, on to the thoughts:

1. Writing that flows from hour to hour, day to day, week to week is euphoric and painful at the same time. I have to say there is nothing like it. You become consumed with this other world, i.e. your story, and it haunts you, even when you're not writing, you're writing in your head.

2. Don't sweat the small stuff. (Okay, I know, I'm a pirate, a thief of words, but it fits so well here, I had to do it!) It's understandable that when you write this way, under these conditions, you will find word usage rather, shall I say, looking as if Webster's Dictionary was just culled down to a mere 100 words! Not to worry, the story shall flow and you know that words can be changed ... LATER!

3. A rose is a rose, but a story is not just a story, it's YOUR story! What I mean is when you think half way through, or however many times through, that your story sounds like all the others, remember it's in your words, with your tone and voice ... your unique style going to work putting those words down from pen to paper, from fingers and keyboard to computer. THE STORY IS YOURS!

4. Hey! I think I get this and I do know what I'm doing! This is your life: several hours x 1700 words x 30 days = one great story! Okay, maybe not great, but it will be :-) The beauty of writing this way, everyday, is that your story feels like you're at the movie theatre, watching it up on the big screen. It really becomes easy to progress from one scene to the next, to know what event should happen after the last, to recall details of what you've already written down. At least for me it was this way. I never left the story for long before returning to it. There is something to be said for discipline and writing everyday, for writing continuously when creating that first draft. I say, getting bogged down with finding that right word or rewriting that one little scene twenty times over messes with the flow of the story. And like so many have said, there's time for picking it apart later. JUST WRITE THE DARN STORY! GET IT DOWN! SPIT IT OUT! NOW!

5. It's my party and I'll write if I want to! (I'm just full of it today, aren't I?) Sinclair Lewis once said "It is impossible to discourage the real writers. They don't give a damn what you say, they're going to write." So, to all the naysayers, to all the negative Nancie's, to all the poo-pooers who think you can't write, you tell 'em, "It's my party!". Writing is a very intimidating experience. Like golf, one minute you're thinking, hey, I've got this game now, and you just know there's an eagle or hole-in-one coming. Then in the next moment, there's a shamefully embarrassing, discouraging shot, not just any old bogey, but maybe a nine shot deal where you want to crawl into the golf bag and just disappear. Well, writing can be like that, where you think you can't do it. You stink. It's all a bunch of drivel. And then you have this moment. It's a gloriously perfect moment of clarity where it all flows. Think of that moment whenever the bogey is trying to ruin your party. Remember the shiny things that make writing so great. DON'T BE DISCOURAGED! And maybe you'll finish a NaNoWriMo next year, and maybe you'll polish that story and sell it to a publisher, and maybe you will really feel it and mean it when you say, "I'm one of those real writers." Besides, what else have you got to do for several hours a day, every day of of the week for an entire month?!

Tuesday, October 27, 2009

Are You Taking Notes?

Take notes. Jot it down. Then study it, absorb it, mull it around awhile. Okay, so what exactly is she talking about, you wonder. I'm speaking of style. When you hear the adage "read a lot, write a lot" you think that's great. You like to read and you like to write. So, that should solve everything. You will become the next Hemingway or be a bestselling author like Dan Brown. Right? Well, maybe you will. More than likely, instead of just reading you are studying. In that respect you really do get a lot out of the author's words, the style, the ability to make you feel what he or she has to say.

Some books on writing will advise you to copy down passage after passage of some work by an author you admire. That's a arduous and daunting task, but there are those who believe the ritual will help you absorb the way the author writes and make it yours. I tend to find a middle ground on this. I suggest whenever you see a word or a turn of a phrase that's clever, jot it down in a notebook so you can study it later. Or maybe it's a particular way a character acts, the words he or she says that catches your eye. Write it or describe it in your notebook.

I always think I'm going to remember what I've read or an idea I've had. I won't write it down and sure enough, it becomes buried, part of the tangled mass of thoughts crowding my mind. Write it down, please.

Then, when you have time to look over your notes, play with the words a bit. First, think and analyze the author's choice of words, the way he or she has put words together. We all want to avoid those overused, trite expressions like "clenching his teeth" or "squinting her eyes". When you see a unique phrasing, something that pops up from the page and you think, how great is that?, it's good to study it.

Next, try using some of those phrases, etc. in your own writing. See if it "fits" you. More than likely this exercise will help you to discover your own variation, a bit of an adjustment here, a little tweak there, and it's yours. Eventually--if you haven't already--you will find your own style. It will be drawn from all your experiences with reading and studying other authors' works. Then, someday, when you have your work published, aspiring authors will be studying you. And how awesome is that?!

Good luck in all you write :-)

Friday, October 16, 2009

Who's An Amateur?!

Amateur versus professional sleuth. It seems the pro has all the advantages -- the tools, the skills, the money for solving the crime. So, why fight it? If you are writing a mystery, is it worth making your hero or heroine tool-less and unskilled? How will he or she overcome all the obstacles to get the bad guy? In my opinion, it's not really all that impossible. After all, there are many amateur or semi-amateur mystery greats floating around out there in fictionland. Some of them are more entertaining because of this status. Of course, most of your hard-boiled crime novels are accompanied by the pros -- detectives, cops, etc. If I wanted to write that kind of book, I would stick with the pro. In any case, here is a list of items to keep in mind, if you plan on using the tool-less and unskilled to solve the crime.

1). Disbelief: why is this guy/gal solving the murder or crime? Shouldn't law enforcement be doing it? Create a situation where he/she has to get involved. Maybe the police have given up on the case. Or perhaps this is a close relative -- spouse, child, etc. -- who is missing. Personal involvement is key. If your amateur sleuth has something invested, something so great he/she can't turn away from it, then it's justified.

2). Weapons: no guns. At least you wouldn't expect the average person to be a sharp shooter, killing off the enemy. So, he/she better rely on wits, and at the moment it's needed, a clever substitute, such as knitting needles or a frying pan or whatever is handy to disarm or disable the opponent.

3). Day Job: Like I said, it's the pro who gets paid. The amateur has to do something for a living ... car salesman, real estate agent, the lady who works in lingerie, whatever pays the bills, but leaves enough time off to snoop around and catch the bad guys.

4). Sub Genre: This really isn't such a bad thing. At least from my point of view, it isn't. That's because I enjoy cozies and any mystery with a heavy dose of humor. Let's face it. Seventy-year-old Aunt Maude, swatting at the thief with her umbrella, is comical. Joe detective popping off the killer with his automatic is not. But using an amateur as your lead does limit you. If it limits you where you want to be, then it's okay. Right?

5). Fiction Fakes: I really don't buy into this. If I did, then I wouldn't enjoy Lord of the Rings with Biblo, Frodo, and the Wizard. Or Superman and Batman. Okay, so those aren't quite aligned with mystery novels, but they all come under the category of fiction. That's right. FICTION. Make believe that's sometimes smattered with factual stuff, stuff that may happen. But when you shake it, turn it upside down and right side up while deciding how unreal the amateur sleuth really is, it still ends up FICTION. And those characters have feelings, they bleed just like the pros do, and they can think, too.

6). Helpful Friends: I thought it would be important to add something about back-up, support, i.e. who's the amateur going to turn to for help? After all, there will be those moments of crisis or need of expert opinion when it's convenient for your sleuth to have friends in the right places. For instance, Stephanie Plum has Morelli (a bonifide law enforcer) and that works just right. In fact, the help doesn't necessarily need to be human. Perhaps help comes from the spirit world or maybe your sleuth has special powers, being psychic for instance. Whatever the case, it makes sense to give your character some kind of back-up.

Okay, there you have it. Hope you enjoyed. If you want to read more, check out Writing Mysteries edited by Sue Grafton. It's full of wonderful information for those who enjoy the mystery genre. If you have any additional comments, drop a line. We'd love to hear.

Saturday, October 10, 2009

Tips on the Short of It

I mentioned in an earlier post (9/27) that I would follow up with tips on short story writing. And here we go ...

When writing a short you want to keep one major thought in mind -- be concise. You have just so many words to tell your tale. You have characters, plot and setting competing with one another. Every word must count, must be relevant. So, be concise. To be honest, with character, plot and setting competing, one of them is going to suffer, and it's usually character. So ...

Characters are easier to develop when they are part of a series, and maybe you are now writing story number 2 or 3 or whatever number. Perhaps you've already established who he or she is, what that person does. etc. However, when this is not a series, you've got a challenge ahead of you. Best advice I can give is to:

1) Leave some mystery to the character(s), but drop in a few bits for incite. Just enough though, whatever is relevant to the story. It could be a childhood memory or traumatic event that gives him or her the reason to react in a certain way in the present. You can do this by flashback, such as in dialog. (See previous post, 8/22)

2) Limit the number of characters in your story. The logic of this should be evident: more characters means more words to describe them, to give them something to do in the story, etc.

Also, if you want to keep your story focused and concise, have the plot flow from the main character as it relates to who the character is. There is just a natural progression to a detective needing a mystery to solve; a teacher who has a problem with a student; a doctor with a dying patient or drug abuse problem. See where I'm going with this? The story's plot "fits" the character and who he/she is. The problem naturally generates from him/her.

Another thing to keep in mind is narrowing your setting and time. Your story should be in a very short time frame -- hours, maybe a day or two at most. (Not counting relevant flashbacks) Place it in one room or a house or apartment, maybe a neighborhood or school. Think of your story as looking through a small hole in the wall. Narrow your scope to focus on the theme, the point of your story, and stay there. Don't venture outside the boundaries of your yard!

The bottom line is that you want to write a story in a certain amount of words, but with enough detail to be complete. Not an easy task. One last piece of advice: if you feel like you don't want the story to end when you've finished, i.e. it feels like there should be more to happen, then maybe it's novel material and not a short. You'll have to decide. You should know your characters and your story better than anybody, but if you're really stuck, it doesn't hurt to get another person's opinion -- from a writers' group or online at such websites as fanstory.com or someone you think can read with constructive criticism.

Good luck to all of you. Now, go and write a great short story!

Sunday, September 13, 2009

Character in Your Character

Hero as a label for the main character of a story is somewhat misnomered, or at least overrated in my opinion. The word hero implies someone with outstanding abilities, almost perfect in every way, even someone who doesn't include "mistake" in their vocabulary. "Nonsense!" I say. Who wants a main character with no possibility of error? With no chance of conflict? Or problems? There wouldn't be much of a plot with no conflict, no problems to solve, and no resolution. Besides, I need to relate to the main characters I'm reading about. Human flaws are essential as a part of that. And we as readers develop empathy for these flawed human beings. We cheer them on and hope they overcome their challenges.

So, what does all this mean to you as a writer? Well, during that constructive stage of your story, when you begin to mold your characters --who they are and what they will attempt to do, you should also think about what makes him or her human. It might be a weakness that's physical or emotional. Or perhaps it is something that has happened in his or her life that leaves the character frightened or conflicted. As the character moves through events in the story, trying to achieve his or her goal and confronting the conflict presented by the antagonist, the one with human flaws will have a greater challenge. Without flaws, the "perfect hero" would find the road ahead simple to travel. But we don't want the journey to be simple. That would be like watching our favorite team play their biggest rival, and the game ends up being a total blowout. No excitement in that, is there?

Remember: fiction portrays life and life is made up of humans. So, characters, in order to be human, should be flawed. It makes sense to me. I hope it makes sense to you.

This posting is brief, but it seemed worth stating. And if anyone has anything to add, I welcome your comments and words of wisdom :-)

P.S. A bit of advice I just picked up over on Coffee Shop discussion board from John....use your own flaws as a starting point. They are the ones you are most familiar with and might help create some pretty fantastic characters!

Saturday, August 22, 2009

Flashback: Another Way to Make Your Writing Pop and Sizzle!

"Jane was a shy girl. She never talked to anyone unless they spoke to her first. Maybe this was because she wasn't very pretty, wore thick glasses, and stood taller than most boys."

Seems like an okay description of Jane, right? Maybe if you were describing her to a friend in conversation or mentioning her in a letter. But for your novel or story? No. It's boring. At least if you wrote your character descriptions this way all of the time, it would be. So, what can you do about it? You definitely don't want your writing to be boring. What publisher would want to buy that? Come to think of it, what reader would want to read it?

Let's try this again with using flashback as a tool.

"Jane walked into the reunion, her palms sweating. She could see one of her classmates waving to her. Oh, God. Why did I come? She thought of turning around. This always seemed to happen. It never changed.

Her mother had taken her by the hand right up to the front door the first day of school. After some persuasion and a gentle push, Jane walked into the room and sat in the back row. All the kids were laughing and chattering. Jane kept fidgeting with her glasses. They felt heavy and awkward on her nose. One boy sitting next to her turned to stare.

'Your eyes look funny with those on. All big and goofy.'

Jane opened her notebook, brought it close to her face and studied the inside.

'What's a matter? You deaf?'

Jane popped out of the chair and scrambled over to another desk.

'Wow! You must be ten feet tall!'

Now, everyone was staring. Tears welled up in her eyes. Jane ran out of the room and out of the building.

'Jane Goodman! It's so good to see you after all these years. And you look great.'

Jane turned to see a face she would know anywhere. Even if there were a few creases around the eyes and grey in the hair. She smiled and nodded. Maybe this won't be so awful after all, she thought."

Now, if you will notice, the flashback to Jane's first day at school helps the character to come alive. This way, the reader begins to "know" Jane, become familiar with her. And in the long run, the reader will become "invested" in her character, care about what happens to her. When readers have this kind of empathy for the character(s) of a book, they want to keep on reading, they have to know what will happen.

Flashback is a wonderful tool, but there are a couple of warnings that go along with using it.

1) Don't announce the flashback with phrases like "it brought me back to" or "I remember the time" or even using ellipses ... Changing the scene with a certain look, (for example in mine the setting is the first day of school) and introducing it with the past perfect verb tense (in mine I used, "Her mother had taken her") is one example of how this works.

2) Don't announce the return from flashback with phrases like "that was in the past" or "I was brought out of my daydreaming". Just changing the setting with a few words or even a bit of dialog will work. (In mine I used: "Jane Goodman! It's so good to see you...")

3) While you are new to using flashback, be careful of the length. The longer the flashback, the harder it may be to transition in and out. Many use a separate line of asterisks **** or white space.

Overall, giving your writing a bit of variety with flashbacks to describe characters or to explain needed information without literally "explaining", i.e. telling instead of showing, will make your writing pop and sizzle off the pages, make your readers cry for more. And that's what we all want, don't we?

Friday, August 14, 2009

Buffet Style.....You Pick!

I have an idea. The idea may fizzle out like a wet firecracker, but I like to try new things (and I can always find new firecrackers!) Anyway, I'd like to try some writing tips on topics you may want to read about... buffet style, so to speak. It could be about character or plot development, or even tips on the publishing end of the business, like where do you go to find magazine or book publishers or agents, how to write a query letter, etc. (even though there are PLENTY of blog sites and others who post about that one... I don't want to run that one into the ground). Anyway.... let me know your suggestion. If I can get a few responses, I'll pick one to write about. Then I'll work my way through the list. AND if I don't think I'm qualified to write about a particular topic, I will try to find you a site that does. Sound good?

Okay then, let's give it a try and see if this works. :-)

Friday, August 7, 2009

Opening Lines .... Let Me Introduce My Story.

Can you guess the number one flaw of the opening chapter to a novel? Explanations. Yep. Too much info, too big of a set-up, just too, too much stuff! I'm sure you've heard about the hook. Every book on writing, every instructor of writing, every successful author will advise you to include that great opening line or opening scene, something exciting, tintilating, something with that "WOW" factor to hook your readers, to guarantee they will want to read more.

Yet, at the same time, you don't want to confuse your readers about the story. You need setting. You need background. Details to give readers an accurate picture. Right? So, you decide to include some explanation, to answer the who, what, where, when , why of the situation. And you explain. You may start by including a little more about the main character's background--where he came from, why he's here, etc. Then you figure while you're at it, you should add more about the setting, and before you know it you're flooding the chapter with all sorts of details to describe the story. And you haven't even had a chance to begin the story! It's drowning and sinking so fast that you'll never be able to bring it up to see daylight and your readers again :-(

Start with a situation, exciting, eye-popping, throat-catching, heart-pulpitating action to leave your readers begging for more. And all that explanation? That detail? Bring it in gradually. No hurry. As you write you will find places where those bits and pieces of detail fit perfectly. Don't underestimate your reader's intelligence. They will put it together and figure it out. And they will stay interested while they're at it.

Think about it. The fact that Aunt Gertrude was a flapper back in the day and used to drink bath tub gin may be an interesting tidbit, but not a relevant detail on page one. However, if you fastforward to a later chapter when Mattie is reading a diary she finds in the attic, she could read about Aunt Gertrude and her flapper days. In the first chapter it just slows things down.

James Bell (and yes, I know, I'm on a James Bell kick) suggests if you think your first chapter is a boring slug, then start your novel with chapter two. He calls it "Chapter Two Switcheroo". Cute, heh? Then, you can add in all those details from chapter one later on.

Now, what should you include in an opening chapter? Well, let's start small. An opening line. Ones that work best have two elements in them. The character's name and an action, something that happens or is about to happen. If you manage that, you are off to a great start.

So, what do you think? Is your chapter one a yawner? Or is it poppin'? Remember, there are sooooo many books out there that readers may choose from, and you want them to choose YOURS. Right? :-)

Happy writing to all of you. Enjoy!

Thursday, July 30, 2009

Be Sure to LOCK It!

Okay, anyone who has gone through Language Arts 101 or written their fair share of stories, both long and short, knows what a plot is. First of all, you need a main character. This person has a problem to solve, you see. (That's where the objective or goal comes in.) Then, of course, he/she meets with some resistance that makes it hard to get to that goal. (Enter: the antagonist -- person, place, or thing.) So, they do battle of some sort. (Yep, you got it. That's the conflict.) Finally, in the end the problem is solved, or not. (We call that one resolution.) Simple, right?

Well, maybe. The problem is when we write we might forget to resolve some of the issues, especially when it's a novel-length work. It's all those loose ends we talk about. Or we might write ourselves into a corner and can't figure out how to get out of there. I always hate that one because then I have to go back and revise what's happened before, i.e., backtrack the character's steps to a point where things were fine with the story. It's kind of like the recovery/restore feature on your computer. You know, the one where it asks you if you would like to restore by going back to the point when your computer wasn't so screwed up? That kind of situation. And then again, the problem might be because you've forgotten some tiny details about what your character has done, and as a result the resolution is confusing or it just plain doesn't work! (Here is where I say TAKE NOTES. Always keep a notebook and jot down details of what you've written that day, hour, or whatever chunk of time it is. Don't trust yourself to remember it later. WRITE IT DOWN!) I like to write a short summary of each chapter. And if I have a summary of events, which I often make out ahead of a writing project, I will go back and jot down any changes I've made as I get into the writing. (And there will always be changes. Trust me.)

All the above is called the LOCK system, according to James Bell, author of Plot and Structure. L is for Lead character. O is for objective. C is for Confrontation. And K is for Knockout. This is a novel (no pun intended) approach to naming the elements of a plot. Bell suggests that you always keep the LOCK system in mind as you progress through your story. You might keep a chart of sorts to describe and detail what your character has experienced and accomplished. After all, there may be mini-LOCKs within a novel or more than one character who is accomplishing things. Of course, as Bell mentions, solid plots have one main objective that the main character deals with throughout the story. This should be made obvious to the reader. In other words, what is the character trying to accomplish here? If the reader is aware of that, and of course, how the character does accomplish it, and if it's done well, then you've done your job.

So, bottom line: Use LOCK, take notes, and of course, revise, revise, revise! Until it's perfect :-)

Friday, January 9, 2009

Are You a Graphomaniac?

First of all....Happy New Year to everyone. Obviously, one of my resolutions wasn't to post regularly to my blog...heh hmmm..... Lots going on, etc., etc.... Okay, on to the topic of my choice. Do you suffer from graphomania? I'm not talking about the purely medical definition here, where one writes continuous strings of words that when read, well, are just plain old nonsense. This refers to the layman's description. Do you have the compulsion to write -- constantly, obsessively, passionately -- someone insanely driven, and it's as if you can't get enough?

I thought about this for a brief minute, trying to decide on my own habits, and came up with a "no". I decided this based on the fact that I can go weeks without moving forward on a project or delving into a new idea for one. Oh, I will think about doing it, but just don't. Then there will be times when I am in overdrive, blathering on and on in the written word, as if some spell has taken possession of my hand and won't let me stop writing! Rather like the girl in the children's story about the dancing slippers -- only with hands, not feet, of course :-). But I'm not the one to claim writing takes up almost every waking moment of my day. That said, it brought me to another thought.

How many authors, especially great ones, past and present, could be labeled as graphomaniacs? It's an interesting question, I think. What is your opinion? And do you consider yourself afflicted with graphomania? Let's hear your thoughts.

Wednesday, August 20, 2008

In Your Opinion

I read an article online today concerning corporal punishment in the public school system. The statistics give pause to seriously think about the disparity throughout the U.S. For instance, did you know that 29 of our states have banned this type of punishment in public schools? Read for yourself and then give me your opinion. Should we allow it at all? Does it work? What about in your area's schools?

http://www.rr.com/view/content/story.cfm?storyId=5634946&view=NEWS&sSect=LP3-T2VGEN&trProv=NE_AP_19